Tuesday, December 16, 2014

Level Concept Art in Unity


This is an Egyptian concept that I decided to try out, looks nice with a dark sky as it is shown here.
Unity has built in cel-shading capabilities for objects, and this is how it looks.
The concept was chosen because of the various geometric shapes. 
The props also include snakes, snake on a bowl, a few hieroglyphics, 
and what's shown above. These props were done in Maya.


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